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Mutable for Unreal Engine | Texture Invert
Updated 527 Days AgoPublic

NodeInvert.PNG (96×250 px, 17 KB)


Inverts the colors of a base texture in Mutable Character Customization System for UE4.

Use Cases

Allows to invert the colors of an image getting the oposite color. This node can invert a mask.

When this node's output is used on a constant and only used within a single Customizable Object, this node has the same performance than a manually inverted texture.
When the node output is used in some non-constant operation, the node uses less memory and more CPU than a manually inverted texture.

Input Pins

Base Image: Base texture to invert.

Output Pins

Image: Base texture with the colors inverted, channel by channel.

Last Author
Last Edited
Dec 23 2021, 12:32 PM