Page MenuHomeAnticto

Mutable for Unreal Engine 4 | Texture From Color Node
Updated 277 Days AgoPublic

imagen.png (75×173 px, 11 KB)


Function

Creates a flat color texture from the color provided.

Mutable will automatically create a texture with a resolution or another depending on the operation the texture is being used for.

Use Cases

Get a flat color customizable at runtime to use as tatoo together with a mask for its shape


Input Pins

Color: The color of the texture.


Output Pins

Image: Texture made entirely of the chosen color.

Last Author
daniel
Last Edited
Dec 17 2020, 4:52 PM

Event Timeline

ricard changed the visibility from "All Users" to "Public (No Login Required)".
ricard published a new version of this document.
daniel published a new version of this document.