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Mutable for Unreal Engine | Switch Nodes
Updated 517 Days AgoPublic

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Function

Change the resulting value depending on what is currently chosen among a predefined amount of sources.


Use Cases

Change between different patterns on a piece of clothing.


Input Pins

(option name) The value that will be used when the option of the given name is chosen.
Switch Parameter: Enumaration defining how many options there are, what they are called and which is currently chosen.

If the Switch Parameter Pin is connected to an Import Pin Node, the Switch Node requires a manual refresh to visualize the pin changes (Right Click → Refresh Nodes).

Output Pins

(type name): Value currently chosen.

Last Author
gerard
Last Edited
Oct 22 2021, 6:25 PM

Event Timeline

ricard changed the title from Texture Switch Node to Switch Node.Mar 17 2020, 4:27 PM
ricard edited the content of this document. (Show Details)
ricard moved this document from Restricted Phriction Wiki Document.
ricard changed the title from Switch Node to Switch.Mar 17 2020, 4:34 PM
ricard changed the title from Switch to Switch nodes.Mar 18 2020, 11:47 AM
ricard edited the content of this document. (Show Details)
ricard changed the title from Switch nodes to Switch Nodes.Mar 18 2020, 12:03 PM
ricard added a project: Restricted Project.
ricard changed the visibility from "All Users" to "Public (No Login Required)".Jun 10 2020, 11:21 AM