Phriction Documentation Mutable Mutable for Unreal Engine User Documentation Node Reference Mesh Morph Node
Change the weight of a mesh morph target.
Change the shape of the nose.
Change the shape of the moustache to adapt to the change of shape of the nose.
Node Properties(Morph Targets dropdown): Morph target from the input mesh that will be changed.
Mesh: Mesh with the morph target to modify.
Factor: Rational number by which the morph target will be modified.
Mesh: Mesh with the morph target weight changed.