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Mutable for Unreal Engine | Material Node
Updated 1,202 Days AgoPublic

Version 4 of 15: You are viewing an older version of this document, as it appeared on Jun 12 2020, 4:37 PM.

imagen.png (177×209 px, 16 KB)


Function

TODO: What this node does.


Use Cases

TODO: The most common things that you are trying to accomplish when using this node as part of a customizable object. If there's one, link to tutorial or how to that uses it.


Node Properties

imagen.png (872×477 px, 60 KB)
Material: TODO
Images(array): TODO
Name(Images array item): TODO
UVLayout(Images array item): TODO
Reference Texture(Images array item): TODO
Compression Settings(Images array item): TODO
Filter(Images array item): TODO
SRGB(Images array item): TODO
LODBias(Images array item): TODO
LODGroup(Images array item dropdown): TODO
Mip Gen Settings(Images array item dropdown): TODO
Max Texture Size(Images array item): TODO
Dither Mip Map Alpha(Images array item): TODO
Vector(array): TODO
Name(Vector array item): TODO
Show Pin on Node(Vector array item): TODO
Scalar(array): TODO
Name(Scalar array item): TODO
Show Pin on Node(Scalar array item): TODO
Tags(array): TODO
(Tags array item): TODO


Input Pins

TODO: List of input pins: Description of each pin, what to use them for, when does it appear if it's not always shown. List of nodes (with links) that provide for this pin.
Optional, when disconnected keeps the texture in the material unaltered.

It's not efficient to connect the output of an unaltered Skeletal Mesh Node texture directly into the same texture input pin in a Material Node when it's not altered in any way. It only forces the texture to go through Mutable without modifying anything, using unnecessary memory and slowing down the operations on the other textures that do actually change. This is ok, but wasteful:
imagen.png (248×803 px, 60 KB)
Doing it like this is more efficient:
imagen.png (246×803 px, 59 KB)

Output Pins

TODO: List of output pins: Description of each pin, what to use them for, when does it appear if it's not always shown. List of nodes (with links) that this pin provides for.

Last Author
ricard
Last Edited
Jun 12 2020, 4:37 PM

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