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Mutable for Unreal Engine | Import Pin Nodes
Updated 676 Days AgoPublic

Version 4 of 9: You are viewing an older version of this document, as it appeared on Mar 19 2020, 9:54 AM.

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Function

TODO: What this node does.


Use Cases

TODO: The most common things that you are trying to accomplish when using this node as part of a customizable object. If there's one, link to tutorial or how to that uses it.


Parameters

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(Customizable Object dropdown): The Customizable Object that has the export variable that this node imports.
(text dropdown): Name of the Export Pin Node that this Import Pin Node imports.


Input Pins

TODO: List of input pins: Description of each pin, what to use them for, when does it appear if it's not always shown. List of nodes (with links) that provide for this pin.


Output Pins

TODO: List of output pins: Description of each pin, what to use them for, when does it appear if it's not always shown. List of nodes (with links) that this pin provides for.

Last Author
ricard
Last Edited
Mar 19 2020, 9:54 AM

Event Timeline

ricard changed the title from Import Pin to Import Pin Nodes.Mar 18 2020, 11:48 AM
ricard edited the content of this document. (Show Details)
ricard published a new version of this document.Mar 19 2020, 12:26 PM
ricard published a new version of this document.
ricard changed the visibility from "All Users" to "Public (No Login Required)".Jun 10 2020, 11:19 AM