Exposes a value to the rest of its Customizable Object hierarchy.
Modify multiple morphs that depend on a single value, like a slider that defines size of the character belly modifying the morphs of the base mesh and all the jackets.
Define a value useful for multiple customizable object children, like the team color changing the detail of many different clothing pieces worn by the character.
Import Pin Node of the same type.
Object: Runtime value that will be exported to every Customizable Object Import Pin Node that selects this name on this Customizable Object. Each Export Pin Node kind only accepts a value of its same Type.