Phriction Documentation Mutable Mutable for Unreal Engine User Documentation Node Reference Export Pin Nodes
Mutable for Unreal Engine | Export Pin Nodes
Mutable for Unreal Engine | Export Pin Nodes
Function
Exposes a value to the rest of its Customizable Object hierarchy.
Use Cases
Modify multiple morphs that depend on a single value, like a slider that defines size of the character belly modifying the morphs of the base mesh and all the jackets.
Define a value useful for multiple customizable object children, like the team color changing the detail of many different clothing pieces worn by the character.
Node Properties
Name: Name of the exported value, to find it in an Import Pin Node of the same type.Input Pins
Object: Runtime value that will be exported to every Customizable Object Import Pin Node that selects this name on this Customizable Object. Each Export Pin Node kind only accepts a value of its same Type.
Subscribers
None
- Last Author
- ricard
- Last Edited
- Jun 12 2020, 1:37 PM