Duplicates a Material Node. Duplicates all Material Node inputs and properties except for the Mesh. A new Mesh has to be defined through the Mesh pin.
Modify a Material Node mesh without having to create and configure a new Material Node.
This material does not have any property.
Base Material: Material Node to duplicate. Only a Material Node can be connected to this pin (a connection through an Import Material Pin is also allowed).
Mesh: New mesh section that this Material will be use.
Material: The resulting duplicated Material with the new Mesh.