Phriction Documentation Mutable Mutable for Unreal Engine Getting started Changelog Changelog 1.4.2
This version is for Unreal Engine 4.26.1-release.
- Added support for 16 bit bone indices.
- Added the option to use source SkeletalMesh assets with unrelated but compatible skeletons.
- Fixed morph targets serialization crash.
- Fixed instances not being generated in the blueprint editor nor the level editor. More information here.
Demos have been updated to take advantage of the graphics capabilities of the PlayStation 5 and XBox Series X.