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Mutable for Unreal Engine | Examples
Updated 1,208 Days AgoPublic

Version 6 of 9: You are viewing an older version of this document, as it appeared on Jun 8 2020, 4:08 PM.
The following demos are available for download either in their project or playable format in the Download section of the Getting Started page.

Village Demo

This demo shows how to create a complex model with a lot of customization options. The quality level is for a game with many characters on screen. It also shows how to use it to create a player customization lobby, game-designed created instances to place in a level, and procedural instances created on the fly. It is also the demo that contains the data used for most examples and tutorials in this documentation.

The demo has 2 different levels:

  • Village: It's an example of a pre-designed level with character instances designed in the editor like it would be done in an RPG village. There is also a spot where in-game customization of your character can be done.

imatge.png (1×1 px, 1 MB)

  • Infinite: It's an example of a precedurally genreated map, with random instances of a character. The random instances can be customized by the player as well.

imatge.png (1×1 px, 1 MB)

Cyborg Demo

This demo shows how to build a high-end 3D model with the best looking features. To work with this demo a workstation with 32Gb of memory is required.

imatge.png (1×1 px, 1 MB)

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Jun 8 2020, 4:08 PM

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jordi changed the visibility from "All Users" to "Public (No Login Required)".May 26 2020, 12:06 PM
jordi shifted this object from the S3 Public space to the S6 Mutable for Unreal Engine space.