Mutable for Unreal Engine | Examples
Mutable for Unreal Engine | Examples
The following demos are available for download either in their project or playable format in the Download section of the Getting Started page.
Village Demo
This demo shows how to create a complex model with a lot of customization options. The quality level is for a game with many characters on screen. It also shows how to use it to create a player customization lobby, game-designed created instances to place in a level, and procedural instances created on the fly. It is also the demo that contains the data used for most examples and tutorials in this documentation.
The demo has 2 different levels:
- Village: It's an example of a pre-designed level with character instances designed in the editor like it would be done in an RPG village. There is also a spot where in-game customization of your character can be done.
- Infinite: It's an example of a precedurally genreated map, with random instances of a character. The random instances can be customized by the player as well.
Cyborg and Weapon Demo
This demo shows how to build a high-end 3D model with the best looking features. It also showcases an example of using Mutable for inanimate objects, in this case a customizable weapon. To work with this demo a workstation with 32Gb of memory is required.
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- Last Author
- ricard
- Last Edited
- Sep 24 2021, 1:51 PM