= How to...
{anchor #how-to}
- [[ /w/mutable/unreal-engine-4/user-documentation/create-a-basic-customizable-object/ | Create a basic Customizable Object ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/change-skin-tone | Change the skin tone of a character ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/create-texture-based-bandage/ | Create a texture-based bandage ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/add-mesh-based-cloth-pieces/ | Add mesh-based cloth pieces to a character ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/add-shape-variations-mesh-morphs/ | Add shape variations with Mesh Morphs ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/remove-unseen-parts/ | Remove unseen body parts ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/create-color-patterns-masks/ | Create color patterns with masks ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/create-projected-tattos-stickers/ | Create tattoos and stickers projected in a character ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/create-projected-tattos-stickers/multilayer-projection | Create multilayer projections on switchable parts ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/organize-customizable-objects-child-objects/ | Organize your Customizable Objects and its Child Objects ]]
- [[ /w/mutable/unreal-engine-4/user-documentation/how-to/Interpolate-between-textures/ | Interpolate between two textures ]]
- [[ w/mutable/unreal-engine-4/user-documentation/preview-object/ | Adjust the editor previews of your Customizable Objects ]]
- [[ w/mutable/unreal-engine-4/user-documentation/baking-instances/ | Bake Customizable Object Instances ]]