This section of the documentation contains topics useful for both artists and programmers using Mutable. It has the following sections:
* [[/w/mutable/unreal-engine-4/user-documentation/basic-concepts | Basic Concepts]] - With the most important concepts that are required in order to use Mutable.
* [[ /w/mutable/unreal-engine-4/user-documentation/how-to | How To's ]] - Tutorials on how to achieve specific targets using Mutable.
* [[ /w/mutable/unreal-engine-4/user-documentation/level-of-detail | Level of detail ]] - Details on how to benefit from multiple levels of details for objects in Mutable.
* [[ /w/mutable/unreal-engine-4/user-documentation/nodes | Node reference]] - Exhaustive information on each node available in Customizable Objects graphs.
* [[ /w/mutable/unreal-engine-4/user-documentation/texture-layouts/ | Texture Layouts ]] - How to use Mutable texture packing features.
* [[ /w/mutable/unreal-engine-4/user-documentation/baking-instances/ | Baking Instances ]] - Explains on how to create non-Mutable objects from Mutable objects in the editor.