Phriction Documentation Mutable Mutable for Unreal Engine User Documentation Node Reference Import Pin Nodes History Version 1 vs 9
Version 1 vs 9
Version 1 vs 9
Content Changes
Content Changes
=Import Pin Nodes=
==Function==
==Use Cases==
==Parameters==
==Input Pins==
==Output Pins==
{F85596, size=full}
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==Function==
Make use of a value defined elsewhere in this Customizable Object hierarchy.
---
==Use Cases==
Modify the current object by a value that is defined at one of its ancestors, like the muscle mass of the character modifying the shirt normal texture applied.
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==Node Properties==
{F85594, size=full, layout=left, float}**(source Customizable Object dropdown):** The Customizable Object that has the export variable that this node imports.
**(export value name dropdown):** Name of the [[/w/mutable/unreal-engine-4/user-documentation/nodes/export-pin/|Export Pin Node]] that this **Import Pin Node** imports.
---
==Output Pins==
**Object:** Runtime value exported by the named parameter.
=Import Pin Nodes={F85596, size=full}
---
==Function==
Make use of a value defined elsewhere in this Customizable Object hierarchy.
---
==Use Cases==
==ParameterModify the current object by a value that is defined at one of its ancestors, like the muscle mass of the character modifying the shirt normal texture applied.
---
==Node Properties==
==Input Pins=={F85594, size=full, layout=left, float}**(source Customizable Object dropdown):** The Customizable Object that has the export variable that this node imports.
**(export value name dropdown):** Name of the [[/w/mutable/unreal-engine-4/user-documentation/nodes/export-pin/|Export Pin Node]] that this **Import Pin Node** imports.
---
==Output Pins==
**Object:** Runtime value exported by the named parameter.