Version 43 vs 68
Version 43 vs 68
Content Changes
Content Changes
Mutable is a character customization middleware integrated in Unreal Engine 4 as a plugin.
= Table of contents =
**[Getting started](w/mutable/unreal-engine-4/getting-started)**
* [[w/mutable/unreal-engine-4/getting-started#overview | Overview]]
* [[/w/mutable/unreal-engine-4/getting-started#licensing | Licensing]]
* [[/w/mutable/unreal-engine-4/getting-started#download | Download]]
* [[/w/mutable/unreal-engine-4/getting-started/step-by-step/ | Step-by-step Setup Guide ]]
* [[/w/mutable/unreal-engine-4/getting-started#status | Status and support]]
* [[/w/mutable/unreal-engine-4/getting-started/changelog | Changelog]]
**[[/w/mutable/unreal-engine-4/user-documentation| User documentation]]**
* [[/w/mutable/unreal-engine-4/user-documentation/basic-concepts | Basic Concepts]]
* [[ /w/mutable/unreal-engine-4/user-documentation/how-to | How To's ]]
* [[ /w/mutable/unreal-engine-4/user-documentation/level-of-detail | Level of detail ]]
* [[ /w/mutable/unreal-engine-4/user-documentation/nodes | Node reference]]
* [[ /w/mutable/unreal-engine-4/user-documentation/texture-layouts/ | Texture Layouts ]]
* [[ /w/mutable/unreal-engine-4/user-documentation/baking-instances/ | Baking Instances ]]
**[[/w/mutable/unreal-engine-4/technical | Technical documentation]]**
* [[/w/mutable/unreal-engine-4/technical#integrating | Integrating to your game]]
* [[/w/mutable/unreal-engine-4/technical#cpp | Using Mutable from C++]]
* [[/w/mutable/unreal-engine-4/technical#blueprint | Using Mutable from Blueprint]]
* [[/w/mutable/unreal-engine-4/technical#performance | Performance tuning]]
* [[/w/mutable/unreal-engine-4/data-driven-ui/ | Data-driven user interfaces]]
* [[/w/mutable/unreal-engine-4/multilayerprojectionprogramming/ | Multilayer projection programming]]
**[[/w/mutable/unreal-engine-4/examples | Examples]]**
* [[/w/mutable/unreal-engine-4/examples#village-demo | Village Demo]]
* [[/w/mutable/unreal-engine-4/examples#cyborg-demo | Cyborg Demo]]
**[[/w/mutable/unreal-engine-4/faq | Frequently Asked Questions]]**
[[ https://mutable.games/ | Mutable ]] is a character customization middleware integrated in Unreal Engine 4 as a plugin.
= Table of contents =
**[[mutable/unreal-engine-4/getting-started | Getting started]]**
* [[mutable/unreal-engine-4/getting-started#overview | Overview]]
* [[mutable/unreal-engine-4/getting-started#licensing | Licensing]]
* [[mutable/unreal-engine-4/getting-started#download | Download]]
* [[mutable/unreal-engine-4/getting-started/step-by-step/ | Step-by-step Setup Guide ]]
* [[mutable/unreal-engine-4/getting-started#status | Status and support]]
* [[mutable/unreal-engine-4/getting-started/changelog | Changelog]]
**[[mutable/unreal-engine-4/user-documentation| User documentation]]**
* [[mutable/unreal-engine-4/user-documentation/basic-concepts | Basic Concepts]]
* [[mutable/unreal-engine-4/user-documentation/how-to | How To's ]]
* [[mutable/unreal-engine-4/user-documentation/level-of-detail | Level of detail ]]
* [[mutable/unreal-engine-4/user-documentation/states | States ]]
* [[mutable/unreal-engine-4/user-documentation/nodes | Node reference]]
* [[mutable/unreal-engine-4/user-documentation/texture-layouts/ | Texture Layouts ]]
* [[mutable/unreal-engine-4/user-documentation/multiple-uv-channels/ | Multiple UV Channels ]]
* [[mutable/unreal-engine-4/user-documentation/baking-instances/ | Baking Instances ]]
* [[mutable/unreal-engine-4/user-documentation/population/ | Mutable Populations ]]
**[[mutable/unreal-engine-4/technical | Technical documentation]]**
* [[mutable/unreal-engine-4/technical#integrating | Integrating to your game]]
* [[mutable/unreal-engine-4/technical#cpp | Using Mutable from C++]]
* [[mutable/unreal-engine-4/technical#blueprint | Using Mutable from Blueprint]]
* [[mutable/unreal-engine-4/technical#performance | Performance tuning]]
* [[mutable/unreal-engine-4/data-driven-ui/ | Data-driven user interfaces]]
* [[mutable/unreal-engine-4/multilayerprojectionprogramming/ | Multilayer projection programming]]
* [[mutable/unreal-engine-4/technical#merging-of-physical-assets | Merging of physical assets ]]
**[[mutable/unreal-engine-4/examples | Examples]]**
* [[mutable/unreal-engine-4/examples#village-demo | Village Demo]]
* [[mutable/unreal-engine-4/examples#cyborg-demo | Cyborg Demo]]
**[[mutable/unreal-engine-4/faq | Frequently Asked Questions]]**
[[ https://mutable.games/ | Mutable ]] is a character customization middleware integrated in Unreal Engine 4 as a plugin.
= Table of contents =
**[Getting started](w/**[[mutable/unreal-engine-4/getting-started | Getting started)**]]**
* [[w/mutable/unreal-engine-4/getting-started#overview | Overview]]
* [[/w/mutable/unreal-engine-4/getting-started#licensing | Licensing]]
* [[/w/mutable/unreal-engine-4/getting-started#download | Download]]
* [[/w/mutable/unreal-engine-4/getting-started/step-by-step/ | Step-by-step Setup Guide ]]
* [[/w/mutable/unreal-engine-4/getting-started#status | Status and support]]
* [[/w/mutable/unreal-engine-4/getting-started/changelog | Changelog]]
**[[/w/mutable/unreal-engine-4/user-documentation| User documentation]]**
* [[/w/mutable/unreal-engine-4/user-documentation/basic-concepts | Basic Concepts]]
* [[ /w/mutable/unreal-engine-4/user-documentation/how-to | How To's ]]
* [[ /w/mutable/unreal-engine-4/user-documentation/level-of-detail | Level of detail ]]
* [[ /w/mutable/unreal-engine-4/user-documentation/nodstates | Node referenceStates ]]
* [[ /w/mutable/unreal-engine-4/user-documentation/texture-layouts/ | Texture Layouts nodes | Node reference]]
* [[ /w/mutable/unreal-engine-4/user-documentation/baking-instancetexture-layouts/ | Baking InstancesTexture Layouts ]]
**[[/w/mutable/unreal-engine-4/technical | Technical documentation]]** * [[mutable/unreal-engine-4/user-documentation/multiple-uv-channels/ | Multiple UV Channels ]]
* [[mutable/unreal-engine-4/user-documentation/baking-instances/ | Baking Instances ]]
* [[mutable/unreal-engine-4/user-documentation/population/ | Mutable Populations ]]
**[[mutable/unreal-engine-4/technical | Technical documentation]]**
* [[mutable/unreal-engine-4/technical#integrating | Integrating to your game]]
* [[/w/mutable/unreal-engine-4/technical#integrating | Integrating to your gamecpp | Using Mutable from C++]]
* [[/w/mutable/unreal-engine-4/technical#cppblueprint | Using Mutable from C++Blueprint]]
* [[/w/mutable/unreal-engine-4/technical#blueprint | Using Mutable from Blueprintperformance | Performance tuning]]
* [[/w/mutable/unreal-engine-4/technical#performance | Performance tuningdata-driven-ui/ | Data-driven user interfaces]]
* [[/w/mutable/unreal-engine-4/data-driven-uimultilayerprojectionprogramming/ | Data-driven user interfacesMultilayer projection programming]]
* [[/w/mutable/unreal-engine-4/multilayerprojectionprogramming/technical#merging-of-physical-assets | Multilayer projection programmingerging of physical assets ]]
**[[/w/mutable/unreal-engine-4/examples | Examples]]**
* [[/w/mutable/unreal-engine-4/examples#village-demo | Village Demo]]
* [[/w/mutable/unreal-engine-4/examples#cyborg-demo | Cyborg Demo]]
**[[/w/mutable/unreal-engine-4/faq | Frequently Asked Questions]]**