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daniel (Daniel Moreno)
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User Since
Dec 3 2020, 12:29 PM (103 w, 4 d)

Recent Activity

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Today

daniel published a new version of Texture To Channels Node.
Mon, Nov 28, 11:08 AM · Restricted Project
daniel published a new version of Texture From Channels Node.
Mon, Nov 28, 11:08 AM · Restricted Project

Sep 29 2022

daniel published a new version of Using Mesh Morph Stack Nodes.
Sep 29 2022, 3:49 PM · Restricted Project

Sep 2 2022

daniel edited the content of Performance Report.
Sep 2 2022, 9:59 AM · Restricted Project

Aug 17 2022

daniel edited the content of Texture Transform Node.
Aug 17 2022, 12:54 PM · Restricted Project
daniel published a new version of Texture Transform Node.
Aug 17 2022, 12:53 PM · Restricted Project
daniel edited the content of Texture Transform Node.
Aug 17 2022, 11:54 AM · Restricted Project
daniel edited the content of Texture Transform Node.
Aug 17 2022, 11:47 AM · Restricted Project
daniel published a new version of Node Reference.
Aug 17 2022, 11:42 AM · Restricted Project
daniel created an object: Texture Transform Node.
Aug 17 2022, 11:40 AM · Restricted Project

Aug 8 2022

daniel edited the content of Texture Color Map Node.
Aug 8 2022, 12:10 PM · Restricted Project
daniel edited the content of Texture Color Map Node.
Aug 8 2022, 12:08 PM · Restricted Project

May 19 2022

daniel edited the content of Texture Color Map Node.
May 19 2022, 9:59 AM · Restricted Project

May 18 2022

daniel published a new version of Node Reference.
May 18 2022, 11:51 AM · Restricted Project
daniel edited the content of Texture Color Map Node.
May 18 2022, 11:50 AM · Restricted Project

May 17 2022

daniel created an object: Texture Color Map Node.
May 17 2022, 5:27 PM · Restricted Project

Mar 2 2022

daniel edited the content of Remove unseen body parts.
Mar 2 2022, 11:00 AM

Feb 15 2022

daniel published a new version of Texture Layer Node.
Feb 15 2022, 5:38 PM · Restricted Project

Feb 10 2022

daniel edited the content of Color Variation Node.
Feb 10 2022, 5:09 PM · Restricted Project
daniel edited the content of Mesh Variation Node.
Feb 10 2022, 4:55 PM
daniel published a new version of Node Reference.
Feb 10 2022, 4:31 PM · Restricted Project
daniel edited the content of Texture Variation Node.
Feb 10 2022, 4:23 PM
daniel created an object: Texture Variation Node.
Feb 10 2022, 4:22 PM
daniel created an object: Float Variation Node.
Feb 10 2022, 4:13 PM · Restricted Project
daniel created an object: Color Variation Node.
Feb 10 2022, 3:57 PM · Restricted Project
daniel published a new version of Material Variation Node.
Feb 10 2022, 3:50 PM · Restricted Project
daniel created an object: Mesh Variation Node.
Feb 10 2022, 3:49 PM · Restricted Project

Feb 8 2022

daniel published a new version of Mutable for Unreal Engine.
Feb 8 2022, 5:07 PM · Restricted Project, Restricted Project
daniel published a new version of Technical documentation.
Feb 8 2022, 5:06 PM · Restricted Project
daniel published a new version of Technical documentation.
Feb 8 2022, 4:02 PM · Restricted Project
daniel deleted Merging of physical assets.
Feb 8 2022, 3:59 PM
daniel edited the content of Technical documentation.
Feb 8 2022, 3:59 PM · Restricted Project
daniel edited the content of Mutable for Unreal Engine.
Feb 8 2022, 3:52 PM · Restricted Project, Restricted Project
daniel edited the content of Mutable for Unreal Engine.
Feb 8 2022, 3:52 PM · Restricted Project, Restricted Project
daniel published a new version of Mutable for Unreal Engine.
Feb 8 2022, 3:50 PM · Restricted Project, Restricted Project
daniel edited the content of Merging of physical assets.
Feb 8 2022, 3:47 PM · Restricted Project
daniel created an object: Merging of physical assets.
Feb 8 2022, 3:46 PM · Restricted Project